Basic Weapons

Glossary:

Basic Kinetic Weapons

Weapon Scale Hands Damage Critical Range Clip Size Reload Special
Pistol Light 1 d8 kinetic 19/x2 standard 10 swift
Submachine Gun Medium 2 d8 kinetic 19/x2 standard 30 swift Three-Round Burst, Full Auto, Spray
Assault Rifle Heavy 2 d12 kinetic 19/x3 extended 24 swift Three-Round Burst, Full Auto, Spray
Shotgun Heavy 2 d12 kinetic 18/x2 standard 8 swift
Sniper Rifle Heavy 2 d12 kinetic 18/x3 extended 1/8 swift/std Sniper Scope
Laser Pistol Light 1 d8 thermal 19/x2 standard 10 swift
Laser SMG Medium 2 d8 thermal 19/x2 standard 30 swift Three-Round Burst, Full Auto, Spray
Laser Rifle Heavy 2 d12 thermal 19/x3 extended 24 swift Three-Round Burst, Full Auto, Spray
Flamethrower Heavy 2 d8 thermal + same ots 3 rds 20/x2 5 sq 3 swift Spray
Heavy Flamethrower XL 2 + back d8 thermal + same ots 3 rds 20/x2 7 sq 30 std Spray (3 units each)
Grenade Launcher Medium 2 (depends on ammo) (ammo) standard 5 swift
Rocket Launcher Heavy 2 (depends on ammo) (ammo) extended 4 swift
Frag Grenade Light 1 burst 3/101, d8 kinetic x4, Dex half 20/x2 thrown 1 swift
Flashbang Light 1 burst 3, blind, deaf (Con ends each), stunned 1 rd (Con neg) - thrown 1 swift
Thermite Grenade Light 1 burst 3, d8 thermal plus same ots 4 rds 20/x2 thrown 1 swift
EMP Grenade Light 1 burst 3, d8 EM x4, Con half 20/x2 thrown 1 swift
Stun Baton Light 1 d8 EM damage + stun 1 rd (Con neg) 20/x2 melee n/a n/a
Tesla Cannon Heavy 2 special targeting2, d12 EM damage + stun 1 rd (Con neg) 20/x2 5 sq 10 swift
Maser Heavy 2 d12 EM damage + stun 1 rd (Con neg) 20/x2 standard 8 swift

Specials:

Notes:

Advanced Weapons

Advanced Kinetic Weapons

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